AI Insights · Timothy · April 2023
Top 5 Arcade Sports Apps on Android in Oman for Q1 2023
The top 5 arcade sports apps on Android in Oman during Q1 2023 showed varying trends in downloads, revenue, and active users, with notable performances from Captain Tsubasa: Dream Team and Tennis Clash.
The first quarter of 2023 saw significant activity in the arcade sports category on the Android platform in Oman. Here are the key insights from the top 5 apps based on data from Sensor Tower.
Captain Tsubasa: Dream Team by KLab experienced fluctuating weekly revenue, starting at around $764 in late December and dropping to $73 by the end of January. However, it showed a gradual increase towards the end of March, peaking at $288. Weekly downloads showed a downward trend from 196 in late December to 58 by the end of March. The app's weekly active users also declined from 334 in late December to 188 by the end of March.
Tennis Clash: Multiplayer Game from Wildlife Studios had a relatively stable performance in terms of weekly revenue, peaking at $181 by the end of January and then fluctuating around $42 to $90 for the rest of the quarter. Weekly downloads varied, starting at 445 in late December and reaching a high of 711 in mid-January, then fluctuating around 354 to 491 towards the end of March. The app maintained a strong user base with weekly active users ranging from 6.2K to 6.9K throughout the quarter.
Head Ball 2 - Online Soccer by Masomo Gaming saw a steady increase in weekly downloads from 1.8K in late December to 2.8K in late January, followed by a slight decline to around 1.4K in early March before rising again to 2.6K by the end of March. Weekly revenue showed a peak of $125 at the end of January and then stabilized around $35 to $90 towards the end of the quarter. The app's weekly active users remained relatively high, ranging from 18.8K to 21.9K.
Football Strike: Online Soccer by Miniclip.com demonstrated robust weekly downloads starting at 2.5K in late December, peaking at 3.6K by the end of January, and then gradually declining to around 1.5K by the end of March. Weekly revenue remained modest, fluctuating between $28 and $96 throughout the quarter. The app's weekly active users were consistently high, ranging from 63K to 69.4K.
Golf Clash - Golfing Simulator from ELECTRONIC ARTS had a modest performance with weekly downloads ranging from 2 to 24 throughout the quarter. Weekly revenue was relatively stable, peaking at $83 in late December and fluctuating around $36 to $80 towards the end of March. The app's weekly active users remained consistent, ranging from 70 to 92.
For more insights and detailed data, visit Sensor Tower.